Mindblown: a blog about philosophy.

  • NMP Distributed Workshop: Neirave, The Sleepless Drift Encounter Kit

    This is my Distributed Workshop for the latest cycle, Neirave. It’s meant to be Neirave and a few creatures and intended as a sort of Hard Encounter kit for a party of Five level 9 PCs using the DMG guidelines. Neirave’s defenses are lower than they should be – this is because despite being a…

  • Nations: The Republic of Andaliel Politics and Debate

    Seventhday 15th of Darkmoon Mood: Suicidal Weather: Freezing Immediate Thoughts: I hate elves. Deliberation on Agenda Item #27 began today, and while I wanted to make my feelings on the issue known, Senator Praeus decided that the Grand House was his personal stage again. We had to endure another long speech about supporting the elf…

  • Backrow Commander Warlord Tactical Leadership and Strategy

    Updated March 27th With Minor Changes. Backrow Commander Warlord Your leadership takes the form of quick commands, cunning strategy, bold action and tactical superiority – but you’re not at the forefront when you perform your deeds. Behind your allies, or close to them, but rarely ever in front, you observe the battlefield, with your sharp…

  • Wizbook II: User Experience and Access Issues After Launch

    Zerg Infestation Last time I talked briefly about some of the features Wizbook promises, shortly after using it myself. I said that it was better than Gleemax except for some interface things. Well, I screwed myself karmically on that one, because about an hour after posting that I couldn’t get Wizard’s Community to load at…

  • An Impromptu Look at Wizbook: Initial Impressions and Interface Challenges

    The professionalism of this review will once again be undercut by random images. I wouldn’t have it any other way. Some time ago, Wizard’s declared that Gleemax would shut down for a few weeks, and there was much dread. If the Gleemaxers’ forum was closed down, where would they hold their unending debates about how…

  • Monster Mash: Monster Manual 2 Review Part 2

    The second part of my Monster Manual 2 Monster-By-Monster in-depth behind-the-scenes that’s-a-lot-of-connecting-words review. Wherein it is decided how many parts this might actually take. Are they gone? Okay. Worthless eye-batting meat-spheres, I’ll get them someday. Moving on to other business, today we begin with Bullywugs. Bullywugs have either the stupidest-worded or just plain stupidest consistent…

  • Spirits of Eden Spring Playtest Game Invitation

    I think this is ahead enough in time that I can give myself time to organize it well. I have to do some journalistic work during spring break as well as studying hard for Economics (if I don’t I fail, I have 2 exams to go, the class drops the lowest grade, but my first…

  • Why Touhou Is My Kind of D&D

    This post isn’t very comprehensive, I just hope you’ll be inspired to see beyond your hatred for anime (though this isn’t really anime, it’s a video game…which may be worse for you) and find something that might perhaps be a bit interesting. I’ve always been a Touhou fan, but I have never been a Touhou…

  • Review of Kobold Quarterly Issue 11

    Disclaimer: This product was given to me for free by the publisher, and it has not been played with in its entirety, therefore this is a cheap idiot review. Kobold Quarterly is Kobold Quarterly. I did an intro last time and I’m not gonna keep doing them over and on. This time I’m going to…

  • Monster Factory Frontier: Monster Manual 2 Review Part 4

    Welcome to the 4th installment in my Monster Manual 2 series. I think my past posts on this subject can be quite easily summarized by one picture: People on random forums I don’t go to theorize that I should “man up” and accept these “challenging” abilities that prevent me from playing my character, because clearly,…

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