Greater Spirit’s Channel Divinity
June 5, 2009 at 6:49 pm (D&D, D&D 4e, Feats, RPG, Spirits Of Eden)
As part of the ongoing effort to add more useful material to the Player’s Guide that I think any game in the Spirits of Eden campaign setting should make use of, I added the Channel Divinity of the Nine Greater Spirits to the Player’s Guide, along with a few random other feats.
Channel Divinity: Vestige of the Greater Spirit
Prerequisite(s): Channel Divinity class feature, must worship the appropriate spirit.
Benefit: You can invoke the power of one Greater spirit. You gain the Channel Divinity power for a single Greater Spirit of your choice. Its alignment must match yours. You can take this feat a second time to gain the Channel Divinity Power of a second Greater Spirit of your choice, which you also must worship, but who’s alignment need not match yours. You must be able to satisfy the creeds of both Spirits who’s powers you make use of.
Channel Divinity: Arcline’s Kindness Feat Power
Arcline blesses all things, regardless of their wealth of stature, so that they will return the blessing to others.
Encounter @ Divine
Free Action Close Burst 10
Trigger: Any ally in burst fails a saving throw.
Target: The triggering ally.
Effect: That ally rerolls the failed saving throw with a +2 power bonus. Until the end of your next turn, that ally can choose one of its allies in range (except you) that failed a saving throw and as a free action that ally can reroll the failed saving throw.Channel Divinity: Inunkuru’s Jealousy Feat Power
Inunkuru covets all things, and will only give favor if favor is promised to her in return.
Encounter @ Divine
Free Action Close Burst 10
Trigger: An ally in burst fails a saving throw.
Target: The triggering ally.
Effect: That ally rerolls the failed saving throw with a +2 power bonus. You gain a +4 power bonus to a single saving throw you make before the end of your next turn.Channel Divinity: Koyki’s Hatred Feat Power
Koyki’s wrath brings devastating power to his supporters, so long as they themselves are filled with evil and hatred.
Encounter @ Divine
Minor Action Personal
Effect: The next successful attack you make before the end of your next turn becomes an automatic critical hit.Channel Divinity: Ravindra’s Justice Feat Power
Ravindra brings a burning retribution upon those who would raise arms against the innocent.
Encounter @ Divine, Fire, Radiant
Immediate Reaction Close Burst 5
Trigger: A bloodied ally in burst is attacked.
Effect: The attacker takes Fire and Radiant damage equal to 3d6 + your level.Channel Divinity: Orvial’s Fortune Feat Power
Orvial’s tricks and luck can bring great fortune or terrible fate to those who invoke his powers.
Encounter @ Divine
Free Action Personal
Effect: You can use this power after making a successful attack roll. You can reroll that attack roll and must use the second result, even if it is lower. If the second attack roll is successful as well, the attack becomes a critical hit.Channel Divinity: Paikar’s Resurgence Feat Power
Paikar’s vigor and glory flow through the blood inside of living creatures, allowing them to stand when they otherwise could not.
Encounter @ Divine, Healing
Free Action Close Burst 10
Trigger: You or an ally in burst are reduced to 0 or less HP.
Effect: You or the ally can spend a healing surge and gain a +1 bonus to attack rolls during you (or the ally’s) next turn.Channel Divinity: Kaehma’s Beckoning Feat Power
Kaehma’s voice resonates within the fleeting mind of a dying being, causing it to stand and fight.
Encounter @ Divine
Free Action Close Burst 5
Trigger: An ally in burst is reduced to 0 or less HP.
Effect: For the duration of the encounter, that ally can act normally while dying. It makes death saving throws at the end of its turns with a +2 bonus, but can otherwise act as though it were not dying until it recovers or dies.Channel Divinity: Rashine’s Speed Feat Power
Rashine flows like the beams of light streaming through water, fast enough to move unseen.
Encounter @ Divine, Teleportation
Move Action Close Burst 5
Target: You or an ally in burst.
Effect: You teleport the target to any other unoccupied square inside the burst.Channel Divinity: Trudgar’s Mettle Feat Power
Trudgar’s unyielding willpower empowers the creature to act as though unhindered by any malady.
Encounter @ Divine
Free Action Close Burst 5
Trigger: You or an ally in burst is attacked and the effect imposes a daze, stun, slow or weaken condition.
Effect: Your or that ally ignore the effects of that condition during you (or that ally’s) next turn.
If perhaps a clarification is required, people in Eden are polytheists, and they might worship a dozen spirits at a time, or any amount of spirits they can remember to pray to or ask favors of. They can worship a nigh-unlimited amount of things. The Nine Greater Spirits are like the Gods of the world, however, and worshipping all of them at once is unheard of, because unlike normal spirits, their favor is much harder to earn.
You could, theoretically, worship both Koyki and Ravindra, who are Chaotic Evil and Lawful Good respectively. But this mishmash of ideology will be difficult for you to uphold, and your karma will suffer greatly if you cannot uphold both the Chaotic Evil and Lawful Good ideals you are aspiring to. Unless you’ve no spine as a DM, I doubt you will have a problem of “everybody worships Chaotic Evil and Something Else in order to have free critical hits.” The point of Koyki’s power is to make the utterly unattractive Chaotic Evil alignment have a bit more to offer you for your trouble.
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